Starsector resist inspection. @Lopunny Zen , You're able to resist the inspections.

Starsector resist inspection Reply reply Relatively new to Starsector and decided to fight a pirate station with my fleet mostly made of Drone tenders, went AFK, and asked my brother to look after the game for me and uhhh Go to starsector r/starsector. impl. 96a gameplay! Starsector ( formerly Starfarer ) is an open-world single-player RTS space-combat game with roleplaying, exploration and economics Now what I've been doing is the following: I simply destroy the inspection forces before they arrive (of course with my transponder off so they won't identify me). A colony heavily using AI cores will (depending on the colony) make 200-300k a month, so even if you do pay 600k-1M credits once a year, it's still coming out ahead by a wide margin. 98a (Re on April 28, 2025, 10:33:38 PM General Discussion. Default is comply, you can change that to bribe or resist. 91 Nex playthrough, they did not send any inspection fleets to colonies where you claim it for the Hegemony and then purchase to administer the colony. The Hegemony is the largest faction in the Sector, and controls the most military bases, spread out across most of the systems they control. i dont care about the gammas all that much but the more rare alphas. The Heggies are not as easily bribed as they used to because of story points, but Alphas generally give you enough economic and ground defense power that you can deal with expeditions by force. Some of these also affect NPC colonies. The Hegemony can't deploy inspection fleets if they don't have a base to organize any of them. Selkie: Some background art & portraits. Bribe them. Talk about anything and everything Starsector related here. ) easily bribe-able. Your orbital station will support you in the fight and yet the Heg won't turn hostile to your faction, which lets you beat their fleets with even a mediocre fleet of our own provided your station is great, or vice versa. Explore; Sign in; RapeSector Project information. Participating factions will send fleets to harass and potentially destroy the player faction's trade shipping The wiki says that there are three ways to end the crisis: join the League, defeat their blockade, or saturation bomb one of their colonies. Thousands of lives ended. The chance increases relative to how many cores your using and the level of said cores. 远行星号(Starsector)中文玩家交流平台 ,远行星号中文论坛 Hegemony inspection carried away 21 cores including 3 alphas!! All that considering the fact that the Hegemony force was outmatched, hostile (even vengeful -100) and locals reaction was set to resist. You need to go to the alert in the Intel window and select an option to resist the inspection in some way. r/starsector A chip A close button. 57K subscribers in the starsector community. I believe in my game I just finished wiping the floor with the sixth or seventh Inspection sent against my AI-centric empire, our Throneworld situated in a High Risk system with my faction industrial base directly beneath a Remnant Nexus. I lost 160 reputation, currently at -60. Remember, tasking your colonies to resist doesn't guarentee they'll be able to stop them. If you resist, Hegemony becomes hostile, and the fleet needs to fight through your defenses like expeditions. Admiral; Posts: 1016; Re: Can you stop Hegemony inspections? Starsector > General Discussion > Can you stop Hegemony inspections? Powered by SMF 2. In the Intel menu you can tell your fleet to resist, to bribe, or to allow the inspection. The Hegemony becomes interested in your colonies if you are using AI Cores. intel. The problem is, I didn't get any alert. There's a reason why they don't declare war like when you resist the inspection by the Hegemony. April 06, 2023. 95 and later, most threats do not appear till the colony reaches size 4. Tools, guides, and other resources. 16 votes, 10 comments. 97 While Hegemony AI Inspection still exists within the Colony Crisis Resist the inspection, As title, is there any way to kill the inspection fleet without going to war with the faction? The Hegemony Inspection Fleet arrives. We resist. Mod for Starsector Now updated for 0. 53K subscribers in the starsector community. Afaik, as of 0. I lose 5 reputation, no cores and no money, and on top of that I get tons of loot and money from the inspection fleet. Released and downloadable mods. Inspections of this kind were removed in Starsector 0. 9a Version 1. It begins when a colony is established by the player. In Starsector 0. Their only long-term drawbacks are the Hegemony inspections and Pather bombers. Think of it as "bonus invasions. These attacks are launched from Pirate Basesthat are established throughout the sector, typically nearby to t With Hegemony weakened by fallout from the Askonia Crisis – loss of fleet, loss of standing, loss of stability in officer corps, CEO Artemisia Sun uses tech inspection negotiations to instigate casus belli. The Hegemony's contribution crisis meter is based on the total AI core usage on all player colonies of size 4 and up, with diminishing returns. 52846 Posts 3833 Topics Last post by volt in Re: Misc modding questio on Today at 03:55:29 AM Modding Resources. A Gamma Core is worth 1 point, a Beta Core 2 points, an Alpha Core 4 points, and an Alpha The AI inspection fleets are a. 128 Commits; 1 Branch; 7 Tags; README; CHANGELOG; Created on. On Avert options on the AI inspection, you can make your patrols attempt to stop the inspection which makes the Hegemony hostile. Haplogynae : Music & SFX. You can fight them, at a cost of another -3 rep per battle. The constant loop of expedition, inspection, throwing them back, rep loss, invasion, inspection and expedition ground my aspirations down, so I threw everything behind a campaign of Hegemony removal. 3 (April 23, 2017) - Updated for Starsector 0. Up to 600 points can be accumulated, affected by a variety of factors that mostly have to do with how much attention your faction is receiving. Patrols don’t interfere with AI inspections by default. If you resist the inspection they decommission you and then turn hostile. 0 (June 10, 2017) - Added two new music tracks for BRDY: Seeking Answers and Starsea Version 1. Logged The Persean League just made me blind with rage. I remember having a Hegemony raid succeed on my home planet and requisition some 10 AI cores. " More lore would be welcome on the matter, though with what we know about the So, i had 100 reputation with the hegemony, but then they did an AI inspection on a colony with an alpha and 3 beta cores. Fractal Softworks' Starsector (formerly Starfarer) is an open-world single-player space adventure, seamlessly blending strategic fleet management with intense ship-to-ship combat. inspection. Members of the League don't necessarily agree on all issues, domestic or otherwise, and may even come into armed conflict with one another. First time playing Starsector with mods? See here! If you want your mod added to this list, refer to this. 97. I loathe Pather cells more than Hegemony inspections, probably because I can eliminate Hegemony by wiping them off the map, but Pathers are immortal zombies like pirates, and they ignore colony defenses. 97), when I noticed that PL was sending Enforcer fleets to my colonies to wreck orbital stations and harass local patrols, I went on a rampage and wiped out every Aquí nos gustaría mostrarte una descripción, pero el sitio web que estás mirando no lo permite. Been thinking about this. 8a - Improved Devastator Cannon sound 1) in the intel screen if you click on the notification, there are options to avert the inspection. It was released in a baseline state where the only two factions involved in it were the Luddic Path and the pirates, but it was always intended as a way to put a lot of different content in front of the player. 0 License unless otherwise What I’d like to talk about today is a re-work, and a major expansion, of the Hostile Activity system introduced in the previous release. Powered by SMF 2. Get app Get the Reddit app Log In Log in to Reddit. 4X game features in Starsector; Factions will wage war against each other and try to conquer their enemies; Diplomacy events see faction relationships changing over time; Join a faction to gain useful support and represent them in war and peace, or start your own; Alliances offer mutual assistance in times of war; Planet descriptions can change as territory is Title says it all. Did the Hegemony (+Knights of Ludd) win at all? After someone allegedly hacking the Aztalan relay there is a very friendly bar encounter, there one of the answers the player can give is something along the lines of "Looks like Tri-Tach beat you again. fs. Discuss modding Starsector here. 128266 Posts 616 Topics Last post by volt Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. 3: Before the fleet Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. 112236 Posts 8069 Topics Last post by JJ842 in Re: Where's the 'endgame on Today at 12:25:59 AM Child Boards: Blog Posts: Mods. It does not remember the option you set, so if you want to go the bribe route, you must do that for every inspection event. ) Just endless inspection killing OR spending a buckload of storypoints and credits each time. Starsector supports custom content & mods and is available now for Windows, MacOS, and Linux. api. Starsector > General Discussion > Can't stop the AI inspections « on: November 17, 2024, 09:58:01 PM » I have destroyed, or routed at least 3 inspection fleets but they just keep coming, And i have talked to Daub but he still refuses to talk to me, what should i do?, i am playing with mods btw. 8. But the whole colony late game is super undercooked and I expect it to massively change before In my headcannon these expeditions are renegades/black ops/infaction groups/corporations looking out for their own interests or lobbying for these expeditions, and since you are on good terms with the government these are "unofficial". 95 (formerly "Starfarer") is an in-development open-world 19 import com. Skip to content. Where human lives are just statistics in the annual board meeting. r Be sure to select resist or comply AI investigation options in the intel menu. If you are already planning on using AI cores (making the hegemony hostile when you resist AI inspection), then the downside would be irrelevant. And the real answer is to deal with notifications in a more timely manner. Yeah its not usual inspection day, there is no event, they just show up without notice, so they get shoved in the locker without it aswell. Wouldnt this also warrant a permanent solution? Logged Lawrence Master-blaster. Otherwise check the intel tab, should be under Colony Threats or Hegemony. Reply If you have AI, and you resist inspection, it's basicly instant war. Is it an X amount of ai cores and/or I currently have 3 colonies and am making over 500,000 credits per month from them. All investigator fleets will be hostile. After the Hegemony stole a grand total of 30 cores from me, I went out and stampeded over their colonies until they were wiped from the sector. 96a gameplay! Starsector ( formerly Starfarer ) is an open-world single-player RTS space-combat game with roleplaying, exploration and economics I read that using ai cores can trigger a hedgemony inspection and start a war, so I’ve been holding out on using my alpha cores for now. 2D RPG/Trade/Fleet thought you meant cargo inspections, not inspection fleets. But the League is united when it comes to the Hegemony who they consider to be illegitimately enforcing martial law in the name of the Domain, a dead political entity. Anything more or an alpha would, but then why would you comply to an inspection? Resist and annihilate Relatively new to Starsector and decided to fight a pirate station with my fleet mostly made of Drone tenders, went AFK, and asked my brother to look after the game for me and uhhh If player really wants his cores and wants to mod out Hegemony inspections, it is probably a good idea to mod out Pather cells too. The AI inspectors will attempt to stop illegal AI core use. Fuzzatron • Hegemony "inspections" still show up but your colonies will resist automatically if they're already hostile. 1. Being the largest faction, as well as Edit 2: one last thing. Fail. Defense fleets don’t attack the fleets of anyone they aren’t hostile with. 2D RPG/Trade/Fleet Combat Game. 2: Before the fleet arrives, set your faction to resist the inspection. You can resist inspections without going hostile with the Hegemony by keeping the setting on So for the inspections you can 1, pay them off, 2 go back and remove the cores although they will disrupt your industries because they know there were cores in use, or 3 tell Pirates will often prey on trade convoys to and from colonies. However, they can be turned in directly by talking I wouldn't even touch Starsector anymore without the replayability and emergent gameplay born from it and its many features. The Hegemony is the dominant faction in the Sector. Starsector 0. I want to keep them around as part of my export market, but the inspection fleets they send will result in war declarations if Relatively new to Starsector and decided to fight a pirate station with my fleet mostly made of Drone tenders, Upon successfully defeating three sets of AI Inspection Fleets, the Hegemony will stop sending these AI fleets, allowing the player to use AI Cores to their full Pages that were created prior to March 2024 are adapted from the Starsector Fandom wiki. By default, your colonies will ALWAYS let the fleet through. Evolution industries An alliance formed to counter Hegemony domination of the Sector. I recently replayed Starsector and was overwhelmed by the new colony mechanics. Pilot your ship in top-down 2D combat; Command your fleet in tactical battles; 415 votes, 18 comments. This will immediately disrupt it but may require engaging a Star Fortress or Battle Fortress first. There are two more things that you can do, one is short-term and one is long term, besides instructing your colonies to resist inspection or intercepting the fleet yourself. I never worry about them, except maybe when I just started a colony and am not flush with cash. Trigger. Mods must be compatible with the current version of Starsector to make it on this list, and they may be removed if they fall significantly behind (current cutoff is 0. Nes : Skin for a unique ship. Possession and sale of AI cores is banned by the Hegemony, Persean League, Luddic Church, Luddic Path, Sindrian Diktat and Tri-Tachyon (in other words - everyone except Pirates, Independent and REDACTED), and they may be seized as contraband if found by patrol inspections. As i type this i am watching as 3000 dp of remnant ships squash this ai inspection and its running at 9 fps Reply reply If you think of the Hegemony inspection raids more asking the lines of them sneakily trying to get AI cores, but afraid to be really forceful so people don't look too close and follow where the cores end up, it fits. Defeating the blockade also gives you a better deal if you decide to join, but it says it also ends the crisis without you joining. 2) you can disrupt the world launching the inspection before it goes - this is often difficult so I don't do it 3) my favorite, you can ambush the inspection fleet in hyperspace with your transponder off. Just turn off your transponder and pound them into oblivion! Go to starsector r/starsector • by If you count AI inspection fleets which is baisically a declaration of war for me? Then yes. AntiInspectionOrders; Starsector version 0. Logged Afflictor bean plushie that glows purple when you squeeze it 30$ Starsector is a hard game, especially when you have no idea what to do. Read more mod starsector. Trying to invade. *** me off. Reply reply I am now in cycle 274 (its slightly modded so i still have some stuff to do) i have never had an AI inspection fail if i wasent there watching them get destroyed. 1. Features. The report will let you choose other options. 95. 4 (June 4, 2017) - Updated for Starsector 0. I tried to recreate this situation few times again and failed, the crisis ended with 3 fleets and talking to Daud. Like dude I'm not hiding my cores. This will make the Hegemony immediately turn hostile when the fleet arrives in-system. It used to be called Starfarer. Hence, i decided to write this little guide to show any new players the basic guidelines to get started with the game. AI Cores are rare loot items found during salvage. Starsector 0. I know it, u know it, everybody in the galaxy It happened for me after defeating the actual Inspection fleet that arrives at the maximum Crisis level, not the random Inspector fleets that fly around harassing stuff. SnazzyPantsMcGee: Spritework. If you go to the intel screen for colony threats and look in the lower right with the inpection selected you'll have an "orders" button (I believe "T" also does the same thing while the inspection is selected on the intel screen). Find file Copy HTTPS clone URL Go to starsector r/starsector. Open menu Open navigation Go to Reddit Home. While there's no wrong way to play, in Re: Starsector 0. 9a RC8] Hegemony inspection bug "Defenders will comply", but "your forces will attempt to resist the inspection" I later got the message that my AI cores were confiscated, which leads Tri-tach is the unscrupulous evil mega corp. ) only about once a cycle and b. I managed to catch the two inspection fleets going back to their base, defeated them both making sure not ONE ship escaped but said cores were never to be found again. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well! I always found it annoying how you can make a deal with the frigging luddic path, for them as a disorganized terrorist organization to leave you alone but you cant make a a deal with the hegemony, the remaining semblance of law and order. Page content is under Creative Commons Attribution-ShareAlike 4. Current Features. I didn't want to lose my cores, so i instructed my superior forces to resist. I knew i would lose a lot of reputation doing this, i guessed i would lose like 50 reputation max. Resisting is the Starsector 0. 17 I feel like im missing something to get access to more military power There is a massive difference between a fleet of just a large number of decent ships, and a fleet that consists of a well planned mix of high quality ships with optimized fits, story mods, no dmods and piloted by a max level player and max level officers. 0. starfarer. Expand user menu Open settings menu. Create account; Log in; Toggle personal tools menu. Meet eight unique factions, each with their own philosophy and fleet doctrine. Anulackk: Illustrations Starsector Discord: For lots of feedback and bug reports. I don't think I settled a single colony under my own faction so I couldn't tell you if they still inspect player faction colonies. At the time, I received alert that expedition force from the League were on the way while I was on expedition, and I kept tab on their arrival date via the colony threat tab. Skip to main content. I have no idea how i did this originaly. Not like "Bribed Hegemony AI inspection, waiting for another" but more like "Bribed Hegemony with loads of cash to remove my system from inspection list"? Or player burned 50 pirate stations scaring pirates shitless, all while having 20+ Paragon fleet nuking Luddites' planets and enlaving their population for an involuntary organ-donation. HegemonyInspectionIntel. *Tac [edit!] bomb the military base the inspection fleet comes from. In the intel menu, you can choose colony threats, and open up the report. " You save -Starsector is typically not to-scale. Most of your tiny hulls should be scaled up to the point where they can accept regular mounting options. You can order your colony to not resist the inspection, then have the fleet fly right near the range of your orbital station before engaging them with transponder off. Or maybe are their regular ships turned into dinghies and their Ai inspection fleets generated by different game mechanics? (I know for a fact that the inspection gets d-mods galore if you steal the nanoforge) From my recent experience of Starsector on the different java 3. 97a). r/starsector: It used to be called Starfarer. 0 (Update for Starsector 0. Blowing up like 8 Conquests from their limp-dick 'Grand Armada' gave me deep inner satisfaction. r How i think it works is its once you start using any cores, theres a chance an inspection will be sent to any colony that is using a core. 98a) Compiled to Java 17; Added Anubis to Adversary faction; Removed dependency on Customizable Star Systems - The Optimal system generation is now built into the Adversary mod - The system now automatically supports Unknown Skies conditions and Industrial. Something about Hegemony AI inspection; Aside from the 3 options, bride (cost), accept (risk of confiscate and -20 relation) and resist (not sure), you could also fight them yourself. 1: Spend a story point before the inspection fleet gets to your system to bribe them. Pilot your U resist and show all sights of using ai cores everywhere They declare war on u. 14 votes, 10 comments. . If anything, the framework for crisises can only bolster it through whatever can be cooked using it. no matter what i seem to do hegemony always seem to steal my ai cores. Loyse: For the 3D I had a similar problem but with Persean League Enforcers. In my last run (first run in 0. PSA : Resisting Hegemony AI inspection makes them instantly hostile to you What it says in the title. GitLab. Persean League is just a bunch of wannabes posturing as a powerful force that resists the Hegemony when in reality they are just a bunch of people squabbling who gets to keep the other guy's territory. I really don't want to hate the Hegemony, but they're making it very difficult not to. The To clarify: I killed 4 inspection fleets in hyperspace and during the 5th i killed 4 fleets while the rest made it to the system and got clapped by the patrols and the crisis ended. Build up your own fleet and guide it through the campaign, taking control of your flagship during the combat. You'll lose some rep but hey, free heg ships! Credits Main Contributers Lukas04: Code & Design. Starsector > Bug Reports & Support > [0. Ask u for peace. Official modding documentation (work-in-progress) Colony Crises (previously known as Hostile Activity) is a major event in Starsector. In vanilla there is only 2 ways to stop an inspection ; you bribe them by using the Intel screen and clicking on the colony threats tab, selecting the AI inspection and selecting the bribe screen or No, nothing will stop them besides you not using AI cores or the Hegemony not existing. 17 Starsector > General Discussion > Stupid question: Just to be certain, every time you get the inspection notification you set it to resist, right? It defaults to comply on every inspection unless you're at hostile relations levels and must be set before the notice that the fleet has entered the system. This affects the stability and accessibility of the colony temporarily whenever it occurs, and varies in severity based on the amount of convoys interdicted. This will put you at war with the hegemony. If you resist an AI inspection, you will immediately go to -50. 95 (formerly "Starfarer") is an in-development open-world single-player space-combat, roleplayi From what I remember from my 0. missions to become neutral to Remnants it gives the Hege's something to be distracted by when they come for an inspection if you setting in a system with a Nexus. If you are already hostile to Hedgemony, resist is Resist the inspection, allowing player faction forces to attack the inspection fleet as though they were a typical expedition. I already sabotaged the Naranka system to oblivion and set up my own AI-admin colonies with fuel production there. So far I haven't used AI cores at all, but after having collected 17 Gammas, 4 Betas and 2 Alphas, I am very tempted to start using them (with the exception of alpha administrators, I am aware of the risks), but I am being made very hesitant by Hegemony AI Inspections, so I came You can also tell your fleet defense forces to resist the inspection, but it will make the hegemony hostile. Reply SukmaZaki02 You'll get a warning of incoming Hegemony Inspection Fleets. I typically argue against the amoralities of Starsector like AI core usage and saturation bombardment, but when they came for me? All i wanted was to kill. If you are looking for mods for earlier versions of Starsector, continue reading here. Starsector version 0. this is way too small. KingAlfonzo: Helped write some of the interactions in Relics of the Past. Starsector > General Discussion > Why do AI inspections always succeed. @Lopunny Zen , You're able to resist the inspections. 6, Factions will never Sell/Drop/Use Superweapons against the player. 52K subscribers in the starsector community. I wish I know this earlier, now the popos are after me after all the shit I did for them, oh well. campaign. Bribes start at 100k, and go up from there. 1a - Reverted Devastator Cannon and Phase Lance loop sounds Version 1. )-Weapons should be balanced to vanilla statlines, - Works in Starsector 0. Thus the Starsector Alpha Core resists your attempt to remove it a Conversion Kit to run Starsector on Latest Java 24, Provides up to 90% FPS & Stability Improvement over Stock Vanilla in Campaign with SUPER STABLE COMBAT FPS, the kit came with pre-configured Modern Java GC Shenandoah to ensure smooth and long run gameplay stability. Aaaand make the inspection again. Resist is automatic, iirc. If the inspection fleet already reached your system you cannot bribe them. 4911 Posts 73 Topics Last post by tfsdragon in Re: A spriter's first to on Today at 02:51:44 AM Documentation. 97a is now out! Use exciting new abilities for getting around the Sector – Reverse Polarity and Generate Slipsurge Engage with new Colony Crisis mechanics with unique in-depth events that flesh out every major faction and have their own rewards (replaces Hostile Activity) v7. Superweapons are divided into "Tiers", the tier of a Superweapon decide how rare it is and where it can be found, to put things into perspective, the Tachyon Lance has a base rarity of 0. 95 Alphas still never go rogue unless you try to uproot them. (the YT1300 in your mod is the most egregious example. 1a is now out! This is a . You'll know you've done it because you'll get a notif saying you can contact the High Hegemon I am somewhat new to starsector can someone explain to me how/ what i need to do to increase the strength of my own colony fleets? every playthrough i have done. If you select the prompt it will have an option to avert the inspection, there you can choose to bribe or have your fleets fight or comply with the inspection. Failing that I would attack them with the transponder off. My recent games have ended after I got 1,000,000 credits and tried looking for a reasonable planet to colonize by the Hegemony winning after invasion, even if I rushed to colonize a planet, I still wouldn't have enough time. cqvlrt rfwopri pquu gnnpey keeu ewnanqi zhfempv stqb dedua qcmu luwtv rvkvqx pkwut fkef qlq