Factorio city block dimensions. first make sure you have a good place to make fuel at.
Factorio city block dimensions Jul 31, 2021 · If you didn't include the "road" space that is usually left between the blocks, you can increase the "grid size". radars take 300 kw, a steam engine produces 900kw, so yea, 1 steam engine for every 3 radars. Oct 23, 2024 @ 8:28am Space age Then all you need is a blueprint for your city blocks. City Block 2. 18 Tutorial/Guide/How-to. Grid Aligned Blueprints - FACTORIO MASTER CLASS. View Copy. You'll find that 1:1 trains are quite sufficient. 12. Oct 23, 2024 · So in case someone has new layout for mici city blocks, can you share it ? Factorio > General Discussions > Topic Details. - a step is a 1/32 chunk The problem with city blocks are the fuel supply of the trains, you can’t put a train station to every single block that has trains. Do you run into an issue when copying/turning on snap to grid, that the 'grid' is always ~1/2 way into the first block you create when dropping the blueprint? This is my second pass at city block style, and I think I enjoy the organization. the trains all get schedules that have them go to the nearest FUELING Jul 30, 2021 · Press ctrl+F4 and enable grid lines, and make sure that everything fits into the 128x128 area. Dec 6, 2024 · 3) You have required research for the city blocks to work, this is necessary if you use a mod like Transport Drones by Klonan which was made with this play-style in mind. com/playlist?list=PLdmTzXEEUupR1LB3uqQSScW4OKFksluyVShort Factorio Tutorials S first make sure you have a good place to make fuel at. The block/station size made it difficult to scale beyond 1-4 trains, and impossible to go beyond 2-8. I just finished a city block megabase and I used blocks the size of 2 radar areas. Nov 11, 2016 · A City Block is the size of 4 Roboports and includes roads, power poles, lights and a big area for building a modular area. Grid Aligned City Blocks and Rail Segments - FACTORIO MASTER CLASS. 3 steam engines per block. Much bigger city blocks can include train tracks directly in them. 2. FACTORIO MASTER CLASSThis series of Tutorials and How To Guides help you become a better Factorio EngineerEach video serves as a beginner's guide but also co The 4LP is exactly the size I'd been working with on my most recent playthrough, that I've concluded that this size is WAY too small. For a small block this is fine. You asked about number and size of city blocks? My thoughts are that city blocks are ment to be modular, and you will have say more red card blocks than red science With grid on, I am using 4 full grid blocks, so I think 400x400 for me. I hope this helps you to decide on your city block design. I have yet to try city blocks. I design a subfactory that is as tight as I can make it but the criteria is units of end product produced per minute so size of the sub factory varies by product type and I just connect the various subfoactories with rails. ↳ Discover Factorio Wiki; 2x2 is best size for city blocks, you can have it midgame, you have sufficient space to build complex production line such as yellow ones, and its easily copy and pasted. Some things I've learnt in my attempt at City blocks. City Block 100x100. (1-3 meaning one locomotive + 3 wagons, 1-1 meaning one loco and 1 wagon). One thing not mentioned yet is that the city blocks usually are made to 'snap' to a grid size equal to the city blocks. Once you get your city blocks going, you can start dismantling the base. I designed this mod to use it with my City-Blocks-64. As far as 2-lane vs 4-lane railroads, I'm in the camp of keeping it 2-lane. That way when I need to expand I just have to pop down some city and rail blocks and everything is neatly aligned and connected. 1 i had optimized city blocks that just got ores and coal by train that produced 50 SPM. The maximum size of the map is a square 2 million tiles on each side, a total of 4 trillion tiles. 1. But remembering the "problem" with city blocks, the "empty block" solution is not best for performance and large scale. Maximum size of a factorio map is 2 million x 2 i build the size based off the maximum distance of large power poles, and then the roads between are 4-wide with 2 spaces on each side before the power pole. That blueprint was 2x3 Cityblocks big. 100x100 is a bit small, but it's the great size if you want different blocks for train tracks and stations and factories. if you put 1 in each corner, you'll need 1. I've been playing Factorio since 0. City Block is The BEST!Short Factorio Tutorials First Edition: https://youtube. And definitely, I almost exclusively used 1-1 trains in space. The neat lines make my brain go brrr. so like let's say you want to make a 3x3 block, set out the power poles in a 3x3 grid, then draw the Oct 19, 2024 · Suggestions on city block rails template. Decided on train sizes (2-4-0), block arrangement style (offset rectangles with T-junctions), shoved in a requirement for non-blocking handling of 4-8-0 trains and ended with rail blueprints going around city blocks of 126x252 tiles in size. City Blocks. 67. I managed to get it up to 1k spm easily. Grid-locked 100x100 city blocks. I generally have a number of different types of city blocks * Inbound logistics (Trains and storage areas) That's a good size and the static dimensions sure look nice. but I can't seem to decide what size is the best one. City Blocks 2. Solar Block FACTORIO MASTER CLASSThis series of Tutorials and How To Guides help you become a better Factorio EngineerEach video serves as a beginner's guide but also co City blocks 100x100 as well. If there's something special about your version, I'd love to hear about that too. So keep that in mind. You don't need to but if you want to have half of the road on each direction instead of the full size on the right and bottom, you can change "grid position" to be half of what you added to width and height but in negative numbers. The grid size is 62x62, just right for the Roboport in Logistics mode in the intersections. Solar Block 100x100. For vanilla, you could totally do this for a lot of the factory. Also from a aesthetic preference I see more beauty in the organisation and order than the chaos. 07 KB 1. Snapping 100x100, absolute, on Sep 12, 2019 · I've returned from a Factorio hiatus and have decided that my previous city-block plan of 4LP to a side is insufficient for my midgame needs. I prefer a less restrictive set up. This should leave plenty of room in the 3 input, 1 output case. That was early in my Factorio career. Snapping 50x50, absolute, offset by +25/+25. 2. 34 82,244. Perosnally I ended up settling on fairly large 126x252 grid. Size Feb 12, 2025 · This is easier solved by reducing the expected throughput inside a block, (less stations) or larger blocks, or having "empty" blocks surrounding those that receive lots of trains. How big are your trains? How do you plan to load/unload/process the material? Do you want to be able to blueprint the whole "block"? There's no best size or shape, except that which you like best. i usually start my blocks around an oil node so i can start with the fuel source. then you can decide how many power poles you want to define the size of the block. Empty space in a city block isn't a sin but fill it with solar if you like. This block was organized in small "villages" by 10 of that blueprint instances. or if you only put it in the center or just 1 radar per block, thats 1 steam engine per 3 blocks. 0. The wide block makes sense, considering how much room is lost to support the 4 trains. Block size is 100x100 and I plan to use 1-2 trains. The blocks can have roboports at this point to facilitate construction. I was using 1L1C (1 locomotive with 1 cargo wagon/fluid wagon) in a 100x100 size city block, as to achieve spaceship victory, the scale is enough. Factorio REAL-TIME DASHBOARD using Grafana | Technology Showcase. 1. Kruel. This is puzzling to me since 96x96 would make it exactly 3 chunks by 3 chunks and still leave a 2-block border outside of the power-pole square. Some use 5x5, and some use 10x10 etc. Then I'll make the city blocks quite wide, perhaps 3:1 or 4:1 rectangles. City block design is all about the intricate block design rather than the factory as a whole. I think some time now how to get a similar strategy with space age? +1. That will accumulate huge amounts of trains just for fuel and also be a waste of space. Community-run subreddit for the game Factorio made by Wube Software. Book Contents. When you are done you can pick absolute snap to grid with appropriate offsets (depending on how much you want the blueprints to overlap) Jul 13, 2018 · - The city block - Station (1 IN in the left, 1 OUT in the right) - Station (several station with train buffer) - Maybe some "block content" like smelters, Here are my brainstorm/plans for the "city block" print - 4 lane trains (2+2, right hand drive) - include power (Big power pole) - include green/red signal The second base will make gears, pipes, and engine units each in their own block. 100x100 is a good size for trains 1-4 with waiting zones for each Grid-locked 100x100 city blocks. My steel smelting array just fit (32 blue belts of iron ore) while all my other blocks fit very comfortably with space to spare. then near that give a block a bunch of stations stacked together and named FUELING. I waited to do city blocks in space until finishing the tier-4 sciences. The best size is the size that works best for you. Examples of 1×1 entities include transport belts and chests. I've seen a ton of different block sizes around. I like to decouple logistics and production areas on smaller blocks (98²), have the rails or stations on their own blocks and add a dynamic amount of blocks for production area. 91 KB 2. By default: - a block has a size of 64x64 (2x2 game chunks) - a district is 7x7 blocks with a useable area of 3x5 blocks. . This allowed me to shuffle them around to avoid ore deposits. Rail blueprints are right-hand drive and for 1-8-1 trains, using vanilla train limits. Use a test environment to build some different setups and see what you like. 0 - Factorio Space Age Master Class by Nilaus v1. Spread out your high traffic city blocks. I won't be doing this for copper wire for green cards, but I will for copper wire for red cards. I would say anything that is a multiple of the roboport size is fine for a city block. In practice the map in an average game is likely to be in the range of hundreds of thousands of tiles up to a few million Dec 4, 2024 · With 1. A properly planned spaghetti base shall always be more space-efficient, the reason to use city blocks is for expandability which is helpful if you play on an unfamiliar modpack. So most of the games I played went with 1-4 trains and never to larger ones. I suppose there are numerous secondary reasons for this, but the chief reason that that is too small is that I plan to use decentralized stamps (when smelting is at capacity, just stamp another smelt-block elsewhere within the pre-laid grid) meshed together with I could once again try smaller trains, specifically 1-2. These are 2 different approaches that you can choose from. Blueprinting from MAP and GRID ALIGNMENT; Rails & City Blocks | Factorio 0. 55 KB 1. Nov 15, 2020 · In case you want to place lots of this city blocks, you might run into troughput problems too, there will be a lot of congestion. Curious what others are doing. I was going for something compact for a Space Exploration playthrough. Over the years, I've upgraded from sphagetti to main bus to main bus+sphagetti. But the blocks need to be pretty big, since a lot of py buildings are very large. 34 82,386. In tinkering with distances between roboports (islanded lognets, no base-wide "one bot network to rule them all) LPs, substations, and even experimenting with measurements based on train lengths, I've decided to come at this from the exact opposite Jan 5, 2025 · City blocks can be made to work but by their nature they are restrictive. Rail I have done a K2SE run last year with a city block ground base on Nauvis and a bot base in Nauvis Orbit. So I’m trying to build a city block designs and my current one about 11 X 11 chunks of build area in the center. So share/tell me about your favorite city block blueprint books. Knowing what I do now, I would look at train size for station placement and also roboport coverage so maybe 3 or 4 roboport wide. edit: never really looked it up, but I just did. Solar Block 89 votes, 23 comments. 43 1,283. Rail Segments 100x100. 99 KB 1. Thats what the sub/village train system could keep up. I'm playing PyMods, and my starter city blocks were 2x2 chunks (64x64 squares). The smallest possible entity size is therefore one tile, 1×1. thats a bit crazy. A dedicated block just making space platform is very nice to have - 50k platform is more than enough for a new large orbital solar farm, or to jumpstart a new orbital base. After having that problem too, I came up with this (2-way/4lanes right hand drive), which works ok so far (still building on this map, but had 16x4 blocks running on last map): Jumping from block to block Jump straight to the next block or district or make only a single step also with the fastest equipment. com/user/S9kDskV9WgTq0C929MA1jCnBATu1 I did my first city block as 6 large electric poles. from there you just place the grid and factory parts. The downside is that any Bigger blocks become unwieldy. I'm currently trying to build my first megabase. Oct 27, 2022 · Order Your Base with CITY BLOCKS | Factorio 0. In the event of trains, size your city block based on the number of trains and wagons you like to use, as this will determine the width and or height of your blocks. On my current game I use chunk-aligned city block (of size 5 x 5 chunks) with a chunk-aligned rail system. Currently, I'm creating a train city block that's 10x10 but idk feels a bit overkill I like that I have enough room to expand to, and I'm planning on playing on that world for a good time then to be able to learn more about megabases and ratios The blocks help me compartmentalise sections of the factory so I don’t get overwhelmed by the sheer scale of things. This lets you quickly plop down the blocks in map mode (no painful micro-alignment) and have your bots build them. 372K subscribers in the factorio community. Larger production areas were taking 2, 3, or even more blocks to produce one item. This is enough to have a 1-3 train, or two 1-1 trains wait a the same station. 34 21,841. 31. N/A On the bright side it might be the minimal size required for proper rail system for 2-4 trains, with nice throughput and reliable infrastructure. Plus you get slightly more space in each block for your production build. Untitled. Feb 20, 2023 · I noticed that most of the standard blueprints and youtube videos involving a Grid or City Block make them 100x100. Hey there!Here is a new City Block for you!You can now acces them on factorioprints:https://factorioprints. fwv wevwi iszkyw wufzo tjjp lyv sual rjt imlf gqkg